Vehicle Renderings

moody-camaro-render
moody-camaro-render
moody-camaro-render
Role

Virtual Design

Deliverables

Images + VR Environment + Real time 1:1 immersion

Type

3D + VR rendering

Date

2019

Role

Virtual Design

Deliverables

Images + VR Environment + Real time 1:1 immersion

Type

3D + VR rendering

Date

2019

Role

Virtual Design

Deliverables

Images + VR Environment + Real time 1:1 immersion

Type

3D + VR rendering

Date

2019

Overview

A few of the renderings I’ve done for various presentations and requests. Typically, I would create scenes at a 1:1 scale for real-time rendering experiences in virtual reality. This was used for various engineering and design reviews.

Most of the projects I worked on were future advanced design product or conceptual, so these are some renderings of released products.

I would pull vehicle CAD data, clean the file by deleting unnecessary parts and B-sides, create/apply textures, then set the scene – including backgrounds, lighting, and motion when necessary. Exporting each light and shadow layer separately would allow for more control and fine tuning in post-production.

Overview

A few of the renderings I’ve done for various presentations and requests. Typically, I would create scenes at a 1:1 scale for real-time rendering experiences in virtual reality. This was used for various engineering and design reviews.

Most of the projects I worked on were future advanced design product or conceptual, so these are some renderings of released products.

I would pull vehicle CAD data, clean the file by deleting unnecessary parts and B-sides, create/apply textures, then set the scene – including backgrounds, lighting, and motion when necessary. Exporting each light and shadow layer separately would allow for more control and fine tuning in post-production.

Overview

A few of the renderings I’ve done for various presentations and requests. Typically, I would create scenes at a 1:1 scale for real-time rendering experiences in virtual reality. This was used for various engineering and design reviews.

Most of the projects I worked on were future advanced design product or conceptual, so these are some renderings of released products.

I would pull vehicle CAD data, clean the file by deleting unnecessary parts and B-sides, create/apply textures, then set the scene – including backgrounds, lighting, and motion when necessary. Exporting each light and shadow layer separately would allow for more control and fine tuning in post-production.

yellow-corvette-rear-render
yellow-corvette-rear-render
yellow-corvette-rear-render
cascadia-interior-render
cascadia-interior-render
cascadia-interior-render
corvette-render-process-gif
corvette-render-process-gif
corvette-render-process-gif
white-corvette-rear-render
white-corvette-rear-render
white-corvette-rear-render
chevy-bolt-electricity-render
chevy-bolt-electricity-render
chevy-bolt-electricity-render
camaro-exploded-parts-render
camaro-exploded-parts-render
camaro-exploded-parts-render
camaro-front-view-render
camaro-front-view-render
camaro-front-view-render
cadillac-xt5-rear-render
cadillac-xt5-rear-render
cadillac-xt5-rear-render
  1. View Project
  2. 01
  3. 02
  4. 03
  5. 04
  6. 05
  7. 06
  8. 07
  9. 08
  10. 09

I appreciate the interest.

Let's connect.

I appreciate the interest.

Let's connect.