Cadillac Freeform



Role
Product Designer
Deliverables
User flows + Specifications + Partner UI Certification
Type
In-vehicle UX / UI
Date
2022
Role
Product Designer
Deliverables
User flows + Specifications + Partner UI Certification
Type
In-vehicle UX / UI
Date
2022
Role
Product Designer
Deliverables
User flows + Specifications + Partner UI Certification
Type
In-vehicle UX / UI
Date
2022
Overview
This was GM’s first framework using an irregular (non-rectangular) display shape and Multi Functional Controller integration (MFC). This display was using Google Automotive Services (GAS) OS and would go into both electric and internal combustion engine (ICE) vehicles. For multiple products under connections and partner UI, I provided the wireframes, user flows, unique behaviors, and acquired UX certification for Apple CarPlay and Android Auto.
Overview
This was GM’s first framework using an irregular (non-rectangular) display shape and Multi Functional Controller integration (MFC). This display was using Google Automotive Services (GAS) OS and would go into both electric and internal combustion engine (ICE) vehicles. For multiple products under connections and partner UI, I provided the wireframes, user flows, unique behaviors, and acquired UX certification for Apple CarPlay and Android Auto.
Overview
This was GM’s first framework using an irregular (non-rectangular) display shape and Multi Functional Controller integration (MFC). This display was using Google Automotive Services (GAS) OS and would go into both electric and internal combustion engine (ICE) vehicles. For multiple products under connections and partner UI, I provided the wireframes, user flows, unique behaviors, and acquired UX certification for Apple CarPlay and Android Auto.
Problem Statement
With an irregular display shape, it created a scenario where partner UI was projected into a space that would leave the display edge as trapped space. This was an inefficient use of space and appeared aesthetically displeasing.
Problem Statement
With an irregular display shape, it created a scenario where partner UI was projected into a space that would leave the display edge as trapped space. This was an inefficient use of space and appeared aesthetically displeasing.
Problem Statement
With an irregular display shape, it created a scenario where partner UI was projected into a space that would leave the display edge as trapped space. This was an inefficient use of space and appeared aesthetically displeasing.
Solution
This allowed the opportunity to work with partners and create an elegant new experience that could take advantage of these irregular shapes. There is now the ability to set a view and safe area which allows for a background bleed effect of the partner UI. This allows for an increased viewing area for the partner apps and more purposeful integrated visuals.
Solution
This allowed the opportunity to work with partners and create an elegant new experience that could take advantage of these irregular shapes. There is now the ability to set a view and safe area which allows for a background bleed effect of the partner UI. This allows for an increased viewing area for the partner apps and more purposeful integrated visuals.
Solution
This allowed the opportunity to work with partners and create an elegant new experience that could take advantage of these irregular shapes. There is now the ability to set a view and safe area which allows for a background bleed effect of the partner UI. This allows for an increased viewing area for the partner apps and more purposeful integrated visuals.
Other Common Objectives
Each program will have similar constraints that come with a new framework on different sized displays. They are more routine, but still need attention and definition.
Defining multiple container sizes for users to customize their experience.
Working around no touch / inactivity zones and digital control buttons.
Display dimensions and pixel density to support multiple resolutions.
Managing the different features and tweaking implementations for other global markets when necessary.
I also fill out and submit CarPlay and Android Auto UX certification documents. This includes documenting user flows with videos and images on pre-production builds.
Working with UX
I collaborate with other product designers in various areas like framework, navigation, media, home screen, etc. to ensure the integration of my products is seamless, consistent, and intentional.
I work with the writing team to ensure messaging is consistent with each brand and other products throughout the vehicle.
Additionally, I work closely with the localization team on any new text or changes to apply correct translations for the global regions.
Working with UI
Each vehicle has multiple displays that receive design intent (main display, instrument cluster, HUD). I work closely with other GUI designers to translate wireframes into hi-fidelity screens, making sure they meet the design intent, brand standards, and match vehicle theming.
Working with Software
I work with software teams throughout the US and Canada, providing guidance, specifications, and any limitations or possibilities for implementation. Operating together in an agile environment, we collaborate to deliver new features and regular updates.
Other Common Objectives
Each program will have similar constraints that come with a new framework on different sized displays. They are more routine, but still need attention and definition.
Defining multiple container sizes for users to customize their experience.
Working around no touch / inactivity zones and digital control buttons.
Display dimensions and pixel density to support multiple resolutions.
Managing the different features and tweaking implementations for other global markets when necessary.
I also fill out and submit CarPlay and Android Auto UX certification documents. This includes documenting user flows with videos and images on pre-production builds.
Working with UX
I collaborate with other product designers in various areas like framework, navigation, media, home screen, etc. to ensure the integration of my products is seamless, consistent, and intentional.
I work with the writing team to ensure messaging is consistent with each brand and other products throughout the vehicle.
Additionally, I work closely with the localization team on any new text or changes to apply correct translations for the global regions.
Working with UI
Each vehicle has multiple displays that receive design intent (main display, instrument cluster, HUD). I work closely with other GUI designers to translate wireframes into hi-fidelity screens, making sure they meet the design intent, brand standards, and match vehicle theming.
Working with Software
I work with software teams throughout the US and Canada, providing guidance, specifications, and any limitations or possibilities for implementation. Operating together in an agile environment, we collaborate to deliver new features and regular updates.
Other Common Objectives
Each program will have similar constraints that come with a new framework on different sized displays. They are more routine, but still need attention and definition.
Defining multiple container sizes for users to customize their experience.
Working around no touch / inactivity zones and digital control buttons.
Display dimensions and pixel density to support multiple resolutions.
Managing the different features and tweaking implementations for other global markets when necessary.
I also fill out and submit CarPlay and Android Auto UX certification documents. This includes documenting user flows with videos and images on pre-production builds.
Working with UX
I collaborate with other product designers in various areas like framework, navigation, media, home screen, etc. to ensure the integration of my products is seamless, consistent, and intentional.
I work with the writing team to ensure messaging is consistent with each brand and other products throughout the vehicle.
Additionally, I work closely with the localization team on any new text or changes to apply correct translations for the global regions.
Working with UI
Each vehicle has multiple displays that receive design intent (main display, instrument cluster, HUD). I work closely with other GUI designers to translate wireframes into hi-fidelity screens, making sure they meet the design intent, brand standards, and match vehicle theming.
Working with Software
I work with software teams throughout the US and Canada, providing guidance, specifications, and any limitations or possibilities for implementation. Operating together in an agile environment, we collaborate to deliver new features and regular updates.
Images provided by GM Pressroom
Images provided by GM Pressroom